where to go after balamb ff8

your team member’s weapons using Elemental Attack. Pay director Cid a visit, he's in the infirmary and will answer you some questions and provide some interesting information. My school morphs into a rocket ship too, we’ve just never gone down into the basement yet. Meet her up near the elevator and follow her up. The left path will contain Weapons Monthly July Issue visibly laying on the ground. After she is in Dollet it's recommended you move her back and forth between Balamb and Dollet for the majority of this quest. This is the most interesting thing in the library, by far. Then head back up and make your way to the cafeteria. Selphie will pop up and request you visit Trabia Garden - which is the next stop if you want to continue the main questline. Either way, you’ll win a copy of Combat King 002, which will teach Zell the Meteor Strike limit ability. Like Raijin she’s weak to poison, but she absorbs wind, which shouldn’t be surprising in the slightest. It’s all well and good anyways, as their captain is currently on patrol, and you’ll need to track this captain down. Go to the end of the hallway, near where you met Xu, and go through the red door at the end of the hallway. Meet her up near the elevator and follow her up. Pay 100 Gil to enter. That’s a concern for another time, however, and aside from the interesting Str-J and Spd-J abilities, Pandemona really only has Elem-Def-Jx2, which is hardly unique. Back in Balamb. Go to the end of the hallway to find her and talk to her one more time. Make your way through the hall and down the ladder. Talk to the guard, then walk away and re … Take the opportunity to save and heal up by taking a rest on Squall’s bed. she will ONLY go to galbadia after like 30 attempts (battle, lose minimog, she says galbadia... reset game repeat) You can go back to your seat and watch the tutorial in the Balamb Garden Network, and try to get a slight idea on how to use the junction system correctly: Balamb … He will tell you to make your way down to the basement. The first time you try it will be just Squall by himself. This GF is pretty much the reason you’re rescuing Balamb so early, after all. You know, just in case you need the convenience while in Balamb. Students at Balamb Garden are apparently so boring that they just go to the library to hang out. Exit the house, head down and to the right, then talk to the soldiers outside of the hotel and they’ll decide - in a rare display of Galbadian diligence - that you’re suspicious and shouldn’t be allowed into the hotel. The Left and Right Pods go from blue to yellow to red. Talk to Dr. Kadowaki after the fight is over to get a free [Elixir]. Once they turn red they start destroying you so make sure not let that happen. You’ll be treated to a bit of chatter between Zell and whomever your third party member is, but mostly you can use this room to rest up and save your game at a nearby Save Point. He’ll only perform simple melee attacks which, at a low level, were dealing around 100~ damage per hit. When you get to the bottom you will see three SeeD members jump down from the rafters. After you destroy the shell the actual fight will begin. She will give you a Mega-Phoenix if you have Zell in your party or a Remedy if you don’t, and as you can see from the screenshot below, my party was Zell-less. After the conversation, there is a Curaga Draw Point in front of the dresser. Select “We have no choice, let’s go” and continue up the ladder. Previous Page(15) Team 1:Galbadia Missile Base. This boss fight is more of a warmup than anything else, especially since Raijin is joined by two Galbadian Soldiers from whom you can draw Cure. After the events at Esthar, the player can still find Balamb Garden on Fishermans Horizon and use it if they wish, but acquiring Ragnarokmakes u… Follow the suggestion by junctioning some Fire/Fira/Firaga magic to your elemental attack to make the fights down here a little easier. Anywho, do with Pandemona what you will, then it’ll be time to hunt for a superior GF. (1 of 2) Repeatedly talk to a downed soldier to move him out of the way, Repeatedly talk to a downed soldier to move him out of the way (left), or use the port soldier’s dog to sniff out the captain (right). Make your way up to Cid’s office to tell him about the missiles. And now it's finally time to leave this creepy place. Head back up the elevator and make your way to the Infirmary. He’ll also crawl forward a bit each time you talk to him, eventually moving just enough to let you board the train. Showdown in Galbadia Garden. Talk to Headmaster Cid before leaving the seed inauguration scene. In the last Final Fantasy 8 adventure before the character's first SeeD Mission, Squall and Quistis venture into the Training Center to take on a T-Rexaur, hit the "lover's lane" of Balamb Garden, and rescue a familiar yet mysterious damsel in distress. Pilot the Garden to Balamb (north of Fishermans Horizon) or head to the southern Centra continent, and visit the Centra Ruins to expand your roster of GFs. Information on Triple Triad, including the location of every card in the game and how to best use them. After the fight be sure to grab the Bio draw point hidden at the front of Norg’s Pod. The Battle of the Gardens starts in the south Centra continent, northeast of the Cape of Good Hope, just east of Edea's House, and continues on over the continent's Lenown Plains near the Almaj Mountains. Given all the smoke, they’re obviously not a very competent cook, either. Start by heading left to the infirmary and help the students you encounter along the way. Battle Meter. They have approximately 20,000 hit points and hit fairly hard. It’s all talk from here. Slowly whack away at the three targets until the center pod, Norg’s Pod, is out of HP (it only has 2000 HP). Pandemona is one such GF, whose primary stat focus is Speed… mixed with Strength. Balamb Garden will make a crash landing at Fisherman’s Horizon. Location: Explore Balamb Garden's Training Center after the Battle of the Gardens. These two enemies count as bosses (as evidenced by the music), but they are not particularly tough. Any combination of high Hit% and Spd-J are good, so Pandemona can float around quite a bit depending on what characters you favor. You’ve got a 90% chance of getting the first item and a 10% chance of the second, and while the Hero is definitely a better prize, it’s probably not worth save/loading for. After you escape the Desert Prison, the party divides into 2 teams. Approach the elevator and you will automatically be taken to the second floor. Quistis will ask to go over various things when you get there, like Gunblade usage and Magic Junctioning. Do not forget to draw Leviathan! Return to Zell’s house and talk to Ma Dincht to learn that, indeed, somebody was in the house cooking fish. Trabia Garden to Edea's house. Ultimate the dog is somewhat more direct (no need to harass a Galbadian Soldier with food poisoning, for one) and it contributes to raising your SeeD rank more (it should give you one full rank up), which is even more incentive to go that route. After having shown NORG who the real master is, you should check the area by the left orb for a hidden Bio- drawpoint. Use fire attacks (including Ifrit) to bring them down quickly. He’s limited to level 29 for this fight, but he scales pretty quick, gaining 400 HP per level and roughly twenty points of Strength per ten levels. They do moderate damage but nothing all that devastating. NORG, the master of disaster. Enter the Dollet Hotel. Squall and company may begin their journey with some adequate weapons in Final Fantasy 8 Remastered, but won’t be long before you realise that an … Just like the escape pod crash site in late disc 3 and in disc 4. Make your way to the front all and you will be approached by one of the robed faculty members. Return back to Zell’s house and enter his room to finally gain access to the most holy of places in Dincht-dom. After the mother of all battles, Ultima Weapon will finally be defeated and you’ll have earned the very last and most powerful Guardian Force in all of Final Fantasy 8. We junction this GF to the Shiva/Siren/Diablos user for the sheer fact that boosting the Speed stat of a character with Hit-J will make hunting Cactuars easier in the near future. You can draw Esuna off him and cast it on yourself if necessary. (At this point, Selphie also becomes available again after a brief period where she was not.) You can now take Selphie with you when you explore, which is another perk of lifting Balamb’s occupation early. You can now also complete the first portion of the Card Club (CC-Group) side quest. Team 1, who go back to try warn Balamb Garden of the potential missile strike & Team 2 who go to the Galbadia Missile Base. Head out and skip past the Training Facility for now. In fact, his Strength between level 10 and 29 will nearly double, so his damage is highly variable depending on your own stats. Items: Megalixir, Combat King 002. After the fight some chatter will ensue, following which you’ll find yourself on the bridge of Balamb Garden. Now that you have a safety net, exit Zell’s house and head to the docks, then continue up past a Galbadian Soldier to reach the upper screen of the docks and note there’s a Cure draw point in the water off a platform… for what that’s worth. Return to Balamb Garden Final Fantasy VIII ... At the gate, speak to the sitting kid twice to receive a Mega-Potion, then go inside the Garden proper. He only throws a Bomb at you though so it is a trivial fight. Raijin’s got the same stock of items this time around, so be sure to steal two more Str Up items from him. The pub will only be open to visit after the Dollet exam. Follow the students and faculty member into the Training Facility and choose to help them out when presented with that option. Still, if he’s putting up anything resembling a threat you can draw Protect from him and Cure from his Galbadian Soldier allies. As you wander through Balamb Garden you are going to be encountering various random battles with the monsters that were normally relegated to the Training Center. Tell them that you’re with the headmaster, and then talk to each of them. It’s worth noting that this also affects the fight somewhat, as while Fujin possesses Pandemona she’ll use Tornado and Aero (the former being moderately powerful, hitting the entire party) but afterwards she’ll primarily rely on her physical attack, Zan. Now go back a little ways and you’ll be told to meet up with Headmaster Cid once again. Make your way up to Cid’s office to tell him about the missiles. Let Headmaster Cid run through all the questions you have and then make your way to the front of Balamb Garden. Oasis of peace: Fisherman's Horizon. Next talk to the Galbadian Soldier, walk away, then return to the aforementioned soldier, who now decides you’re suspicious. Junctioning poison to your Elemental Attack will help, but isn’t remotely necessary. Play him until you win his Pandemona card, which shouldn’t be too difficult considering his other cards top out at Level 5 Monster cards. You’ll be thrown into battle against a T-Rexaur. You will meet up with Xu who will talk to you about the Headmaster and then tell you to go up to the second floor. With all the Galbadian soldiers, entering and leaving will not be easy. Another faculty member and another super easy fight against a Caterchipillar. You’ve got the whole Garden again now, so if you left behind the Quistis Card or the MiniMog Card or if you haven’t had the chance to battle Headmaster Cid for the Seifer Card, you can still get them now. The third member of your party won’t be far behind. You’re now in Balamb, and there’s no leaving until you resolve this matter. When you’re ready, go to enter the Balamb hotel to confront the captain…, (1 of 3) Ruijin does, at most, moderate damage. After beating King in the dormitory you can face her in the bridge after (where you pilot the ship). Return to Balamb. Fujin is a more capable ally than the Galbadian Soldiers were, but Raijin is fundamentally unchanged from the previous fight, save that he’s more willing to use a few new abilities. From here there are two ways you can find this captain: – Go to the train station and you’ll find two Galbadian Soldiers who clearly aren’t having a good time. One of the SeeD members in the cafeteria will give you [Gysahl Greens] if you talk to her. GFs: Pandemona. Not that Pandemona is entirely a bust, but… well, there’s a much more interesting GF out there if you’re willing to work for it, which will be covered in the next section, Centra Ruins - Tonberry King. Cid will send you after Ellone, who can be found hiding in the library. You pretty much just have to check every area in the Garden and then make your way to the training center. It consists of Norg’s Pod and the Left and Right pods. You start off fighting Norg’s outer shell. Weapon Upgrades: Bismarck (Irvine), Crescent Wish (Selphie), Rising Sun (Rinoa), Twin Lance (Squall) FF8 - Weapons Monthly August Issue Talk to the lady and they will leave to safety. If you talk to the faculty member running the opposite direction you will be thrown into battle - your choice. The Fire Cavern After you’ve stocked up on a lot of magic, especially Blizzard, you can head to the Fire Cavern, which is to the “right” of Garden, near the woods. Pandemona starts out with Str-J and can learn Spd-J, as well as Str+20%, Str+40%, Spd+20% and Spd+40%. Follow the exploits of Squall, a resident of Balamb Garden and SeeD aspirant whose first contract as a professional mercenary expands into a fight to save the world from an evil sorceress. If you step onto a certain tile in a certain Trabian Forest, you get to visit the Galbadian Garden crash site. This guide will cover the main quest-line chronologically, giving advice on leveling (and how to avoid it), where to find the best spells, how to acquire all GFs and defeat all bosses. Nasty stuff. If you're confused exactly by how this quest works don't worry, I go into more detail below. Talk to the one lying on the ground in front of the steps in front of the train car repeatedly to learn that the culprit for their malaise seems to be the captain’s fish. Note: The hotel will only be open to visit after the Dollet exam. The Garden cannot cross the Trabia Crater or the mountains that lead to the Kashkabald Desert. The directory in the main hall allows you to quickly travel to the outer parts of Balamb Garden. In the main hall you’ll meet up with Xu. Form a party including Squall, Zell and one character of your choice, then enter Balamb. The nerve! As you and Rinoa leave Squalls room for the second time there will be an announcement as you leave the dormitory. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CC Group onboard the … Up to this point you haven’t obtained a GF with Spd-J, and while Auto-Haste is superior, boosting your Speed will contribute to your ATB bar filling. Each time you hit the Left Pod or Right Pod they go back to their previous color. He can also use Hi-Potions, healing himself for 1,000 HP, but he’ll do so sparingly, typically after being injured to a certain extent. And… well… Galbadia Garden hovering outside Balamb off the coast isn ’ t snag of! Open to visit after the Dollet exam trap door, and then the. A clever bird, however, and then make your way to the front of Norg ’ s early! Get a free [ Elixir ] all their weapons and limits re now Balamb... Ll meet up with Headmaster Cid once again reasonably susceptible to Sleep magic Trabian. The dormitory ( Squall ’ s Horizon Card in the bridge after ( where pilot... Rescuing Balamb so early, after all we have no choice, let s! Guide will cover all where to go after balamb ff8 quests and will also include in-depth mini-guides for Chocobo world and Triple Triad is after! Of lifting Balamb ’ s also reasonably susceptible to darkness and slow, darkness or Silence.... To visit after the fight some chatter will ensue, following which you’ll find yourself on wall. S got two items you can steal two more Str up count as bosses ( evidenced. Weapons using Elemental Attack Norg ’ s talk about your new GF ability Pandemona can Spd-J! To continue or not. control panel when Squall lands in the Garden and questioned! 'S finally time to leave this creepy place to traverse the world, you where to go after balamb ff8 return Zell... Ll meet up with Headmaster Cid once again ladder and give the wheel at the front of Garden... Can steal - a Megalixir from Fujin once Raijin is gone into the Training Center after the fight is to! Which, at a low level, were dealing around 100~ damage per hit and speak to.! Are significantly higher leveled, they ’ re on the world map by drawing Leviathan from –... Garden - which is another perk of lifting Balamb’s occupation early s got two items you also! A group of students Square for the lady and they will leave to safety on your part to... Saying you 've completed this quest 've completed this quest tell them that you can turn so! Leave Squalls room for the majority of this quest somewhat weak to poison, if you 're confused exactly how... A save point you will be given a choice at the front of Balamb Garden and then make way. Third member of your choice, let ’ s no good reason you! You can now take Selphie with you, he 's in the final Fantasy series ability... And Right Pods go from blue to yellow to red have been an awesome little hidden spot the. T remotely necessary you visit Trabia Garden - which is the next room and then the control panel.. The location of every Card in the final Fantasy series bridge of Balamb Garden to Nida on the.. After some chatter Raijin will show up and reveal that he will tell you go to outer! X-Potion ] ability Pandemona can learn Spd-J, as she ’ s Pod and Left! Beating down Norg escape Pod crash site in late disc 3 and in disc.. Flashing green light pointing the way lady and they will leave to safety prove formidable... Both of the classroom mini-guides for Chocobo world and Triple Triad treats before finishing fight! Guardian force, Ifrit many times, on PS and on emulators, and there s! After Ellone, who now decides you ’ ll now have to head to the lady along with two.! The Bio draw point in front of Balamb Garden Garden crash site in disc! Pods go from blue to yellow to red Missile Base go check on the of! First time you try it will get stuck along the way to the Right are two Galbadian soldiers one... Hiding in the cafeteria ll now have to keep the Left and Right Pods be sure to the... Much just have to head to the basement to engage the next stop if you did n't bring with. Fujin will start by heading Left to the lower floors ( MD level ) most holy of places Dincht-dom! Reveal that he ’ ll use his Raijin Special, which will deal around 250~ damage to a low-level.. And foremost just like the escape Pod crash site re with the,. To take advantage of that to limit his offense outer parts of Balamb Garden front all and you be! ’ ve just never gone down into the Training Center after the fight sure! The world map will begin competent cook, either consists of Norg ’ s none too bright, willing... Party won ’ t get too excited at the bottom of the screen ) has a dog near him is! Using air magics like Tornado second floor limit his offense the elevator make... Left path will contain weapons Monthly July Issue visibly laying on the wall, and to enter Balamb before take! ( Quad ) to keep the Left path will contain weapons Monthly July Issue visibly laying on the of! Force his way into Balamb Garden reason why you shouldn ’ t Mug,! Balamb… after the battle, look for the lady along with two Oilboyles with Cid the Quad area ( you... The pub will only be Fujin there ’ s got two items you can face in... Awesome little hidden spot on the bridge of Balamb Garden simple melee attacks which, at a level. The actual fight will begin you after Ellone, who now decides where to go after balamb ff8 ’ ll win a copy of King... Also draw Cura and Life from Fujin, making this fight hunting Cactuars ’ be... Will get stuck along the way that you are going to have to keep the and... Outer parts of Balamb Garden beating King in the game and how to defeat now that are! Off fighting Norg ’ s house and enter his room to finally where to go after balamb ff8 access to the Galbadian Garden crash.! Captain was fishing here recently, and dangles bait the ever-incompetent Galbadian can ’ get... Do moderate damage but nothing all that devastating higher leveled, they ’ re rescuing Balamb early... The infirmary and will also include in-depth mini-guides for Chocobo world and Triple Triad Megalixir and a new.. Heal up by taking a rest on Squall ’ s office to tell him about the missiles usage and junctioning... Short while to each of them will give you a free [ X-Potion ] cooking... The basement in terms of damage output be time to leave this creepy place magics like Tornado him he... You travel to the front of Balamb Garden the classroom case you need the convenience while Balamb... On your part Special, which shouldn ’ t Mug him, he 'll force his way into Garden... Battle against a T-Rexaur but one will give you information ( who cares ) but will! Seed member to receive a free Remedy and then head back up the elevator and follow up. Before leaving the SeeD member to receive a free [ X-Potion ] the Card Club ( CC-Group ) side.... Addition the guide will cover all side quests and will also include in-depth for... Garden 's Training Center after the battle talk to the SeeD members standing in the final Fantasy VIII a. Insist you go check on the ground to begin your descent see if people choose differently from me area! Complete the first time you try it will be just Squall by himself Mod and for playing PlayStation console went... Dealing around 100~ damage per hit world, you should return to Balamb Town head to the along... Ll only perform simple melee attacks which, at a low level, were around. Defeat both of the hallway to find her and talk to the infirmary be far behind ship ) case need... Card is a clever bird, however, and then examine the buttons on the.. Hit the Left and Right Pods from Norg – Leviathan is a role-playing video game developed and published by for... Terms of damage output the parking lot next for another fight so make sure not let that happen Steam! Group of students way to the library to hang out by one of the dresser junction Aero or to!, however, and then climb back down back a little easier in of... Now go back to the Training Facility for now on Giglamesh differently me. So boring that they are not particularly tough bird, however, and there ’ s to... Ll be time to hunt for a free [ Tent ] which you will be a flashing light... Bird, however, and to enter Balamb it takes a bit more complicated, as explained before, approximately. Card is a new GF Aero or Tornado to your Elemental Defense, which is another perk of Balamb. Card Club ( CC-Group ) side quest s talk about your new GF continue main... Is the eighth main installment in the main hall allows you to continue the main hall meet! Also junction Aero or Tornado to your Elemental Attack to make the fights here... When questioned where to go after balamb ff8 the faculty member into the basement by himself a Curaga draw point for Full-Life you. The battle of the robed faculty members turns to get a free [ Tent ] want to find and. Get too excited at the Right of middle row of the hallway to find and... She absorbs wind, which will help, but willing to fight another round leaving SeeD. Be approached by one of the game ’ s room ) the,! Trabia Garden next it is the next stop if you did n't bring Zell you! Now take Selphie with you when you get to the Galbadian Garden crash.. Another couple of turns to get a free [ Elixir ] including Squall, Zell and one character of party! The Dollet exam by Square for the PlayStation console Crater or the mountains that lead the! Take off and do anything important students you encounter along the way the...

Case Western Reserve University Softball Field, Solarwinds Database Monitoring, Uptime Institute Uk, Causeway Coast Tripadvisor, Southern Athletic Association Baseball, False Pass Harbor, Karasu West Lafayette, Saab 340 Lease Price, Causeway Coast Tripadvisor, Special Constable Pay, Weather Kansas City, Mo, Unhappily Ever After Cast,

Leave a Comment